Far B can be used as a quick poking tool but can still be punished if anticipated.cl.D can still be used to start combos but it's a bit slower than his close C, can be spaced.cl.C despite it's short range is a great combo starter and comes out very quickly (3 frames).cl.B hits low, the only guaranteed attack afterward is another standing low or a weak dp.(optional cross-up), cl.C, qcf+D>K, qcb,hcf+AC = 45% (optional cross-up), cl.C, qcf+D>K, hcb+B (SC) qcb,hcf+P = 40% (optional cross-up), cl.C, qcf+D>K, qcb,hcf+P = 34%
Note: Do it as cr.B, qcf, st.A/cr.A, qcf+A.Ura 108 Shiki Orochinagi - + (Hold or to charge)ĥ24 Shiki Kamichiri - + Quick Starter Combo Reference 0 Bar Ura 108 Shiki Orochinagi - + / (Hold or to charge) 114 Shiki Aragami - + 128 Shiki Kono Kizu - + / 127 Shiki Yano Sabi - / 125 Shiki Nana Se - / 127 Shiki Yano Sabi - + / 125 Shiki Nana Se - / 212 Shiki Kototsuki You - + / Ge Shiki Migiri Ugachi - /ġ15 Shiki Dokugami - + 401 Shiki Tumi Yomi - + / 402 Shiki Batu Yomi - + / 100 Shiki Oniyaki - + /